![]() Some missing information relative to the board game. I'm surprised they don't just get replaced with an AI player. This is pretty anticlimactic, especially given that AI does exist in the game. If someone turn times out, the game is unceremoniously abandoned. I've only had one game get perma busted, but clicking three times to join a server and repeatedly getting "Unknown Error" is pretty common. Also, there's no distinction within the game between playing asynchronously and live, so even if you're all just trying to hammer out a game I hope you like opening your email to get rid of the 20 turn notifications that you spawned over its course.įrequent server errors. Sometimes (most times), it never does, and the only way to trigger the next turn is to quit and rejoin. One player takes a turn, and then we wait a minute or for their turn to register on the other players screens. I've stumbled through a few games, but basically, whatever it is that updates turn status within a game while its actually open is either frusturatingly slow, broken, or both. Playing live has been less pleasant to the point of being near unplayable. Asynchronous multiplayer is decent if you're into that. I just bought this to play with friends and randoms online. Its minimization tray icon is the default Unity logo, which probably speaks to the amount of effort put into making this.Ĭan't speak for the AI or the tutorial, I haven't even touched that part. Hopefully it gets better as early access goes on, but there's some fundamental wonkiness to it. If you like the board game enough to deal with that, maybe it's worth it. The tl dr is that there's a good game in here hidden within a not great app. Is there a thumb somewhere between up and down? Leaving a review mostly just to advise people on what works and what doesn't.Ĭons: Comically amateur/mediocre digital adaptation.
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